Heronstar&co. Leader
        
member is offline
Joined: Jun 2006 Gender: Female  Posts: 30 Karma: 0 |  | Treachery Code « Thread Started on Jun 12, 2006, 6:31pm » | |
Treachery Code
The clans saftey is more important than one cats saftey.
You may feed yourself before the clan
Don't have to respect elders, any elders are killed off.
Apprentices don't have to hunt for the elders, there are none, they need to make sure there is food for the clan but does not need to hunt for it.
Mentors need to teach their Apprentices how to kill, hunt, and defend themselves. They also must teach them how to be merciless.
Apprentices must at least have killed something bigger then them, fox, badger, another cat, exc.
Apprentices must at least of beat their mentor in a battle.
New warriors must make sure the camp is secure all night but they are allowed to talk.
Kits become apprentices as soon as they are able to walk and talk right.
MaliceClan does not go to Gatherings.
Every Half-moon the Healer must pick all the herbs they can.
Leader must sit alone and drink all the blood from prey they possibly can.
Leaders must give a prayer to the dead cat to take avengance to the dead cat.
Apprentices must bury the dead cat
Newly named deputies do not have to have had one apprentice
Newly deputies do not have to be named at moonhigh.
Deputies may become queens, they keep their position but they nurse in the center of the den to give orders.
You may argue with the Healer but not kill.
Female deputies, Leaders or Healer cats can have kits, if they do they keep thier rank, deputies nurse in the center of the camp to give orders. The mate of the leader takes position till kits are grown. Medicine cats nurse in their den.
The leader makes all the battle plans.
Protect MaliceClan and no other clan if you do you will be murdered.
Treachery Code (c) ME you must ask permission to use on your sight but it must be a good looking sight.
|
|
|